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Djeco Tactile Lotto Game - Farm

36,00 €
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Discover the fascinating Djeco Tactile Lotto Game - Farm, an educational game that stimulates children's senses from 3 years old. This tactile lotto invites little ones to explore and recognize different textures and shapes related to the farm, developing their tactile perception in a fun and interactive way.

This unique game from Djeco is perfect for moments with family or friends, promoting concentration and tactile memory. Children spin the spinner to discover which farm object or animal they must search for inside the bag, using only touch. It is an excellent way to learn to distinguish shapes and materials without relying on sight, enhancing finger sensitivity and association skills.

With sturdy and colorful pieces representing familiar farm elements, such as animals, fruits, vegetables, and tools, the Tactile Lotto - Farm captures the attention of the youngest players. The challenge of identifying the correct piece in the bag creates exciting suspense, making every turn a new sensory and cognitive adventure. In addition to being a fun game, it supports language development by naming the different elements found.

Key Features:

  • Game Type: Tactile and association lotto.
  • Recommended Age: +3 years.
  • Benefits: Stimulates tactile perception, concentration, memory, and shape recognition.
  • Theme: Farm (animals, fruits, vegetables, objects).
  • Brand: Djeco.

Package Contents:

  • 1 Spinner with arrow.
  • 1 Fabric bag.
  • 15 tactile pieces (representing grape, cherry, pear, carrot, lettuce, radish, chicken, sheep, rabbit, bee, ladybug, butterfly, bucket, watering can, wheelbarrow).

How to Play:

Preparation: Before starting, let the children explore the pieces to familiarize themselves with their shapes and textures. Place all the pieces inside the bag. The spinner goes in the center.

Game Play:

  1. The first player spins the spinner.
  2. Without looking inside the bag, the player tries to pull out one of the three pieces indicated in the spinner's triangle, using only touch.
  3. If the piece drawn is correct, the player keeps it (point earned). The turn passes to the next player.
  4. If the piece drawn is incorrect, the player puts it back into the bag. The turn passes to the next player.
  5. The game continues until the bag is empty.
  6. At the end, count the pieces. The player with the most pieces wins the game.
  7. If the spinner indicates elements that are no longer in the bag, the player must spin the spinner again until they get an element that is still available.
Aviso: Não recomendado para crianças com menos de 3 anos.

Não recomendado para crianças com menos de 3 anos.

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